Skills at a glance
Select a skill to jump to its Episode 16.1 effect, level table, requirements, and scaling notes.
| Skill | Effect | Levels | Type |
|---|---|---|---|
| Wanderer Skills | |||
Swing Dance
|
Increases Party ASPD by an amount based on skill level and Lesson level. | 5 | Supportive buff / utility |
Symphony of Lovers
|
Increases Party MDEF by an amount based on skill level, Lesson level and Job Level. | 5 | Supportive buff / utility |
Moonlit Serenade
|
Increases Party MATK by an amount based on skill level, Lesson level and Job Level. | 5 | Supportive buff / utility |
Lesson
|
Increases maximum SP by an amount based on skill level. Increases natural SP recovery. From Lv.5 permits third-job performer skills while performing. | 10 | Recovery / cleansing |
Metallic Sound
|
Deals long range magic damage to one enemy. | 5 | Offensive |
Reverberation
|
Deals damage to enemies in the affected area. Damage is divided among targets. | 5 | Offensive |
Dominion Impulse
|
Deals damage to enemies in the affected area. | 1 | Offensive |
Severe Rainstorm
|
Deals damage to the target. | 5 | Offensive |
Poem Of The Netherworld
|
Places a ground field that immobilizes an enemy entering it. Field duration and immobilization duration improve with skill level and are influenced by target progression. | 5 | Debuff / control |
Voice Of Siren
|
Attempts to charm enemies in the affected area. Success and duration improve with skill level, Lesson, and Job Level, and the effect ends when the target takes damage. | 5 | Supportive buff / utility |
Valley Of Death
|
Revive success is determined by skill level. Revived target loses an amount based on skill level SP, and remaining SP is converted to HP. | 5 | Recovery / cleansing |
Deep Sleep Lullaby
|
Attempts to place enemies in the affected area into Deep Sleep. Success and duration improve with skill level and caster progression while target level and INT help resist it. | 5 | Supportive buff / utility |
Circle Of Nature's Sound
|
Creates a performance effect that periodically consumes SP and restores HP to affected units. Recovery and SP drain improve with skill level. | 5 | Supportive buff / utility |
Improvised Song
|
Randomly casts a magic skill at level an amount based on skill level. | 5 | Supportive buff / utility |
Gloomy Day
|
Applies a performance debuff that lowers FLEE and attack speed, may reduce movement speed, and modifies selected mount- or spear-related skills. All effects improve with skill level and L… | 5 | Mobility buff |
Great Echo
|
Deals long range physical damage to all enemies in the affected area. | 5 | Offensive |
Song Of Mana
|
While active, restores 10 SP every 5 sec plus 5 per additional performer after the first two. | 5 | Supportive buff / utility |
Dance With A Warg
|
Creates a chorus that strengthens Warg skills, improves attack speed and equipment ATK, and reduces Fixed Cast Time. The bonuses improve with skill level and the number of performers. | 5 | Supportive buff / utility |
Sound of Destruction
|
Deals damage to enemies in the affected area. Removes performance/chorus effects. Success is determined by skill level and Lesson level. Removed targets take an amount based on skill leve… | 5 | Offensive |
Saturday Night Fever
|
Success is determined by skill level, Job Level and INT. Increases ATK by an amount based on skill level, Reduces DEF by an amount based on skill level, Reduces FLEE by an amount based on… | 5 | Supportive buff / utility |
Lerad's Dew
|
Increases maximum HP by an amount based on skill level, plus 300 per additional performer after the first two, up to the old 2500 bonus. The duration scales with skill level. | 5 | Supportive buff / utility |
Melody Of Sink
|
Success is determined by skill level plus performer bonus. Drains an amount based on skill level plus chorus bonus. Reduces INT by an amount based on skill level and number of performers. | 5 | Supportive buff / utility |
Warcry Of Beyond
|
Success is determined by skill level plus performer bonus. Reduces maximum HP by an amount based on skill level plus chorus bonus. Increases STR/CRIT by an amount based on skill level and… | 5 | Supportive buff / utility |
Unlimited Humming Voice
|
While active, affected skills cannot be interrupted and casting support is applied. SP costs +15%, reduced by additional performers. | 5 | Supportive buff / utility |
Frigg's Song
|
Party maximum HP increases and HP is periodically restored according to Skill Level and Lesson Level. Requires one Regrettable Tear. | 5 | Supportive buff / utility |
Detailed skill information
Each entry follows the supplied Episode 16.1-balanced reference. Cast, cost, target, status, prerequisite, calculated level values, and privacy-safe scaling details are shown.
Wanderer Skills
Swing Dance
Effect
Increases Party ASPD by an amount based on skill level and Lesson level.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 15x15 | 60s | 96 SP |
| 2 | 17x17 | 60s | 112 SP |
| 3 | 19x19 | 60s | 128 SP |
| 4 | 21x21 | 60s | 144 SP |
| 5 | 23x23 | 60s | 160 SP |
Duration increases with Skill Level and related learned skills.
Symphony of Lovers
Effect
Increases Party MDEF by an amount based on skill level, Lesson level and Job Level.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 15x15 | 60s | 60 SP |
| 2 | 17x17 | 60s | 69 SP |
| 3 | 19x19 | 60s | 78 SP |
| 4 | 21x21 | 60s | 87 SP |
| 5 | 23x23 | 60s | 96 SP |
Duration increases with Skill Level, Job Level, and related learned skills.
Moonlit Serenade
Effect
Increases Party MATK by an amount based on skill level, Lesson level and Job Level.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 15x15 | 60s | 84 SP |
| 2 | 17x17 | 60s | 96 SP |
| 3 | 19x19 | 60s | 108 SP |
| 4 | 21x21 | 60s | 120 SP |
| 5 | 23x23 | 60s | 134 SP |
Duration increases with Skill Level, Job Level, MATK, and related learned skills.
Lesson
Effect
Increases maximum SP by an amount based on skill level. Increases natural SP recovery. From Lv.5 permits third-job performer skills while performing.
Recovery increases with Skill Level and Maximum SP.
Metallic Sound
Effect
Deals long range magic damage to one enemy.
- Critical: No
- Accuracy: Ignores FLEE
- Defense: Reduced by MDEF
Level details
| Lv. | Base Damage (MATK) | Effect / values | SP cost |
|---|---|---|---|
| 1 | 120% MATK | 2 displayed hits. | 64 SP |
| 2 | 240% MATK | 2 displayed hits. | 68 SP |
| 3 | 360% MATK | 3 displayed hits. | 72 SP |
| 4 | 480% MATK | 3 displayed hits. | 76 SP |
| 5 | 600% MATK | 4 displayed hits. | 80 SP |
Damage increases with Skill Level, Base Level, MATK, and related learned skills.
Reverberation
Effect
Deals damage to enemies in the affected area. Damage is divided among targets.
- Critical: No
- Accuracy: Uses the normal HIT/FLEE check
- Defense: Reduced by MDEF
Level details
| Lv. | Physical Base Damage (ATK) | Magical Base Damage (MATK) | Duration | SP cost |
|---|---|---|---|---|
| 1 | 400% ATK | 200% MATK | 9s | 28 SP |
| 2 | 500% ATK | 300% MATK | 10s | 32 SP |
| 3 | 600% ATK | 400% MATK | 11s | 38 SP |
| 4 | 700% ATK | 500% MATK | 12s | 42 SP |
| 5 | 800% ATK | 600% MATK | 13s | 48 SP |
Damage increases with Skill Level, Base Level, MATK, and ATK.
Dominion Impulse
Effect
Deals damage to enemies in the affected area.
- Critical: No
- Accuracy: Uses the normal HIT/FLEE check
- Defense: Follows the skill-specific formula
Damage increases with Skill Level.
Severe Rainstorm
Effect
Deals damage to the target.
- Critical: No
- Accuracy: Uses the normal HIT/FLEE check
- Defense: Reduced by DEF
Level details
| Lv. | Duration | SP cost |
|---|---|---|
| 1 | 3.4s | 80 SP |
| 2 | 3.4s | 90 SP |
| 3 | 3.4s | 100 SP |
| 4 | 3.4s | 110 SP |
| 5 | 3.4s | 120 SP |
Damage increases with Skill Level, Base Level, AGI, DEX, and ATK.
Poem Of The Netherworld
Effect
Places a ground field that immobilizes an enemy entering it. Field duration and immobilization duration improve with skill level and are influenced by target progression.
Level details
| Lv. | Duration | SP cost |
|---|---|---|
| 1 | 9s; Additional effect duration: 8s | 12 SP |
| 2 | 11s; Additional effect duration: 10s | 16 SP |
| 3 | 13s; Additional effect duration: 12s | 20 SP |
| 4 | 15s; Additional effect duration: 14s | 24 SP |
| 5 | 17s; Additional effect duration: 16s | 28 SP |
Duration increases with Skill Level and Job Level and is reduced by target's Base Level.
Voice Of Siren
Effect
Attempts to charm enemies in the affected area. Success and duration improve with skill level, Lesson, and Job Level, and the effect ends when the target takes damage.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 5x5 | 15s | 48 SP |
| 2 | 7x7 | 18s | 56 SP |
| 3 | 9x9 | 21s | 64 SP |
| 4 | 11x11 | 24s | 72 SP |
| 5 | 13x13 | 27s | 80 SP |
Damage increases with Skill Level, Job Level, and related learned skills and is reduced by target's Base Level. Duration increases with Skill Level, Job Level, and related learned skills and is reduced by target's Base Level.
Valley Of Death
Effect
Revive success is determined by skill level. Revived target loses an amount based on skill level SP, and remaining SP is converted to HP.
Level details
| Lv. | Effect / values | SP cost |
|---|---|---|
| 1 | Revived target loses 60 − 10% SP, and remaining SP is converted to HP. | 50 SP |
| 2 | Revived target loses 60 − 20% SP, and remaining SP is converted to HP. | 53 SP |
| 3 | Revived target loses 60 − 30% SP, and remaining SP is converted to HP. | 56 SP |
| 4 | Revived target loses 60 − 40% SP, and remaining SP is converted to HP. | 59 SP |
| 5 | Revived target loses 60 − 50% SP, and remaining SP is converted to HP. | 62 SP |
Recovery increases with Skill Level.
Deep Sleep Lullaby
Effect
Attempts to place enemies in the affected area into Deep Sleep. Success and duration improve with skill level and caster progression while target level and INT help resist it.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 11x11 | 12s | 80 SP |
| 2 | 13x13 | 14s | 90 SP |
| 3 | 15x15 | 16s | 100 SP |
| 4 | 17x17 | 18s | 110 SP |
| 5 | 19x19 | 20s | 120 SP |
Duration increases with Skill Level, Base Level, Job Level, INT, and related learned skills and is reduced by target's Base Level.
Circle Of Nature's Sound
Effect
Creates a performance effect that periodically consumes SP and restores HP to affected units. Recovery and SP drain improve with skill level.
Level details
| Lv. | Effect / values | Area of Effect | Duration | SP cost |
|---|---|---|---|---|
| 1 | For 60 seconds, drains 4 SP per second and restores 40 HP per second. | 7x7 | 60s | 42 SP |
| 2 | For 60 seconds, drains 8 SP per second and restores 80 HP per second. | 9x9 | 60s | 46 SP |
| 3 | For 60 seconds, drains 12 SP per second and restores 120 HP per second. | 11x11 | 60s | 50 SP |
| 4 | For 60 seconds, drains 16 SP per second and restores 160 HP per second. | 13x13 | 60s | 54 SP |
| 5 | For 60 seconds, drains 20 SP per second and restores 200 HP per second. | 15x15 | 60s | 58 SP |
Recovery increases with Skill Level. Duration increases with Skill Level.
Improvised Song
Effect
Randomly casts a magic skill at level an amount based on skill level.
Level details
| Lv. | SP cost |
|---|---|
| 1 | 40 SP |
| 2 | 45 SP |
| 3 | 50 SP |
| 4 | 55 SP |
| 5 | 60 SP |
The effect scales with Skill Level.
Gloomy Day
Effect
Applies a performance debuff that lowers FLEE and attack speed, may reduce movement speed, and modifies selected mount- or spear-related skills. All effects improve with skill level and Lesson.
Level details
| Lv. | Effect / values | Duration | SP cost |
|---|---|---|---|
| 1 | 1% chance to halve movement speed. | 30s | 60 SP |
| 2 | 2% chance to halve movement speed. | 45s | 75 SP |
| 3 | 3% chance to halve movement speed. | 60s | 90 SP |
| 4 | 4% chance to halve movement speed. | 75s | 105 SP |
| 5 | 5% chance to halve movement speed. | 90s | 120 SP |
Damage increases with Skill Level and related learned skills. Chance increases with Skill Level and related learned skills.
Great Echo
Effect
Deals long range physical damage to all enemies in the affected area.
- Critical: No
- Accuracy: Uses the normal HIT/FLEE check
- Defense: Reduced by DEF
Level details
| Lv. | Base Damage (ATK) | Area of Effect | SP cost |
|---|---|---|---|
| 1 | 600% ATK | 5x5 | 80 SP |
| 2 | 800% ATK | 7x7 | 90 SP |
| 3 | 1,000% ATK | 7x7 | 100 SP |
| 4 | 1,200% ATK | 9x9 | 110 SP |
| 5 | 1,400% ATK | 9x9 | 120 SP |
Damage increases with Skill Level, Base Level, and ATK.
Song Of Mana
Effect
While active, restores 10 SP every 5 sec plus 5 per additional performer after the first two.
Level details
| Lv. | Effect / values | Area of Effect | Duration | SP cost |
|---|---|---|---|---|
| 1 | For 30 sec, restores 10 SP every 5 sec plus 5 per additional performer after the first two. | 11x11 | 30s | 120 SP |
| 2 | For 60 sec, restores 10 SP every 5 sec plus 5 per additional performer after the first two. | 13x13 | 60s | 140 SP |
| 3 | For 90 sec, restores 10 SP every 5 sec plus 5 per additional performer after the first two. | 15x15 | 90s | 160 SP |
| 4 | For 120 sec, restores 10 SP every 5 sec plus 5 per additional performer after the first two. | 17x17 | 120s | 180 SP |
| 5 | For 150 sec, restores 10 SP every 5 sec plus 5 per additional performer after the first two. | 19x19 | 150s | 200 SP |
Recovery increases with Skill Level. Duration increases with Skill Level.
Dance With A Warg
Effect
Creates a chorus that strengthens Warg skills, improves attack speed and equipment ATK, and reduces Fixed Cast Time. The bonuses improve with skill level and the number of performers.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 11x11 | 30s | 120 SP |
| 2 | 13x13 | 60s | 140 SP |
| 3 | 15x15 | 90s | 160 SP |
| 4 | 17x17 | 120s | 180 SP |
| 5 | 19x19 | 150s | 200 SP |
Damage increases with Skill Level and ATK. Duration increases with Skill Level and ATK.
Sound of Destruction
Effect
Deals damage to enemies in the affected area. Removes performance/chorus effects. Success is determined by skill level and Lesson level. Removed targets take an amount based on skill level, Lesson level and INT fixed damage and Stun.
- Critical: No
- Accuracy: Ignores FLEE
- Defense: Follows the skill-specific formula
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 9x9 | 5s | 50 SP |
| 2 | 9x9 | 5s | 60 SP |
| 3 | 11x11 | 5s | 70 SP |
| 4 | 11x11 | 5s | 80 SP |
| 5 | 13x13 | 5s | 90 SP |
Damage increases with Skill Level, INT, and related learned skills.
Saturday Night Fever
Effect
Success is determined by skill level, Job Level and INT. Increases ATK by an amount based on skill level, Reduces DEF by an amount based on skill level, Reduces FLEE by an amount based on skill level, periodic HP/SP drain.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 7x7 | 10s; Additional effect duration: 10s | 150 SP |
| 2 | 9x9 | 15s; Additional effect duration: 8s | 160 SP |
| 3 | 11x11 | 20s; Additional effect duration: 6s | 170 SP |
| 4 | 13x13 | 25s; Additional effect duration: 4s | 180 SP |
| 5 | 15x15 | 30s; Additional effect duration: 2s | 190 SP |
The effect becomes stronger with Skill Level, Job Level, INT, and ATK.
Lerad's Dew
Effect
Increases maximum HP by an amount based on skill level, plus 300 per additional performer after the first two, up to the old 2500 bonus. The duration scales with skill level.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 11x11 | 20s | 120 SP |
| 2 | 11x11 | 30s | 130 SP |
| 3 | 13x13 | 40s | 140 SP |
| 4 | 13x13 | 50s | 150 SP |
| 5 | 15x15 | 60s | 160 SP |
Duration increases with Skill Level and Maximum HP.
Melody Of Sink
Effect
Success is determined by skill level plus performer bonus. Drains an amount based on skill level plus chorus bonus. Reduces INT by an amount based on skill level and number of performers.
Level details
| Lv. | Effect / values | Area of Effect | Duration | SP cost |
|---|---|---|---|---|
| 1 | Drains 2% SP per second plus chorus bonus. | 11x11 | 20s | 120 SP |
| 2 | Drains 4% SP per second plus chorus bonus. | 11x11 | 30s | 130 SP |
| 3 | Drains 6% SP per second plus chorus bonus. | 13x13 | 40s | 140 SP |
| 4 | Drains 8% SP per second plus chorus bonus. | 13x13 | 50s | 150 SP |
| 5 | Drains 10% SP per second plus chorus bonus. | 15x15 | 60s | 160 SP |
Duration increases with Skill Level and INT.
Warcry Of Beyond
Effect
Success is determined by skill level plus performer bonus. Reduces maximum HP by an amount based on skill level plus chorus bonus. Increases STR/CRIT by an amount based on skill level and number of performers.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 11x11 | 20s | 120 SP |
| 2 | 11x11 | 30s | 130 SP |
| 3 | 13x13 | 40s | 140 SP |
| 4 | 13x13 | 50s | 150 SP |
| 5 | 15x15 | 60s | 160 SP |
The effect becomes stronger with Skill Level, STR, and Maximum HP.
Unlimited Humming Voice
Effect
While active, affected skills cannot be interrupted and casting support is applied. SP costs +15%, reduced by additional performers.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 11x11 | 60s | 120 SP |
| 2 | 11x11 | 90s | 130 SP |
| 3 | 13x13 | 120s | 140 SP |
| 4 | 13x13 | 150s | 150 SP |
| 5 | 15x15 | 180s | 160 SP |
Duration increases with Skill Level.
Frigg's Song
Effect
Party maximum HP increases and HP is periodically restored according to Skill Level and Lesson Level. Requires one Regrettable Tear.
Level details
| Lv. | Area of Effect | Duration | SP cost |
|---|---|---|---|
| 1 | 11x11 | 60s | 200 SP |
| 2 | 13x13 | 60s | 230 SP |
| 3 | 15x15 | 60s | 260 SP |
| 4 | 17x17 | 60s | 290 SP |
| 5 | 19x19 | 60s | 320 SP |
Recovery increases with Skill Level, Maximum HP, and related learned skills.
Sources
- Historical rAthena Renewal skill database (May 30, 2018)
- Historical rAthena cast database
- Historical rAthena requirement database
- Historical rAthena battle formulas
- Historical rAthena skill behavior
- kRO third-class 185/65 change log (used to confirm the pre-change side)
- kRO Job Improvement Project (used to confirm the pre-improvement side)

