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EP. 16.1 + ILLUSION EXPANSION
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Star Emperor — Episode 16.1 Skill Reference

Celestial fighters channeling the Sun, Moon, and Stars through fast, acrobatic melee combat.

Combat roleMelee / Mobility Documented skills20 RulesetEpisode 16.1

Skills at a glance

Select a skill to jump to its Episode 16.1 effect, level table, requirements, and scaling notes.

Skill Effect Levels Type
Star Emperor Skills
Light of the Moon Increases Full Moon Kick damage by an amount based on skill level. The duration scales with skill level. 5 Supportive buff / utility
Lunar Stance Toggle that enables Moon skills and increases maximum HP by an amount based on skill level (an amount that varies by skill level). 3 Stance / toggle
Full Moon Kick Deals damage to the target. 7 Offensive
Light of the Star Increases Falling Star damage by an amount based on skill level. The duration scales with skill level. 5 Supportive buff / utility
Stellar Stance Toggle that enables Star skills and reduces attack delay by an amount that varies by skill level. 3 Stance / toggle
New Moon Kick Deals damage to the target. 7 Offensive
Flash Kick Deals damage to the target. 7 Offensive
Star Emperor Advent Deals damage to the target. 5 Offensive
Nova Explosion Deals damage to the target. 5 Offensive
Universe Stance Toggle that enables all Sun/Moon/Star/Universe skills and grants all stats +3/+4/+5. 3 Stance / toggle
Falling Star Deals damage to the target. 7 Offensive
Gravity Control Deals damage to the target. 1 Offensive
Book of Dimension For 60s: Nova Explosion removes its cooldown/skill-lock penalty for 5s after use. Star Emperor Advent creates two defensive spheres, each with durability equal to the caster's maximum SP,… 5 Supportive buff / utility
Book of Creating Star Deals damage to the target. 5 Offensive
Document of Sun, Moon and Star Lv.1 resets designated maps. Lv.2 resets designated monsters. Lv.3 resets both. 3 Supportive buff / utility
Purification of Sun, Moon and Star Deals damage to the target. 1 Offensive
Light of the Sun Increases Solar Burst damage by an amount based on skill level. The duration scales with skill level. 5 Supportive buff / utility
Solar Stance Increases Toggle that enables Sun skills and grants ATK by an amount that varies by skill level. 3 Stance / toggle
Solar Burst Deals damage to the target. 7 Offensive
Prominence Kick Deals damage to the target. 7 Offensive

Detailed skill information

Each entry follows the supplied Episode 16.1-balanced reference. Cast, cost, target, status, prerequisite, calculated level values, and privacy-safe scaling details are shown.

Star Emperor Skills

Light of the Moon

Effect

Increases Full Moon Kick damage by an amount based on skill level. The duration scales with skill level.

Level details

Lv. Effect / values Duration SP cost
1 Increases Full Moon Kick damage by 5%. duration 20 40 SP
2 Increases Full Moon Kick damage by 10%. 30 40 SP
3 Increases Full Moon Kick damage by 15%. 40 40 SP
4 Increases Full Moon Kick damage by 20%. 50 40 SP
5 Increases Full Moon Kick damage by 25%. 60s. 40 SP
ScalingDamage increases with Skill Level. Duration increases with Skill Level.

Notes

  • Special rule: Cannot stack with Light of the Sun or Light of the Star.

Lunar Stance

Effect

Toggle that enables Moon skills and increases maximum HP by an amount based on skill level (an amount that varies by skill level).

Level details

Lv. SP cost
1 10 SP
2 10 SP
3 10 SP
ScalingThe effect becomes stronger with Skill Level and Maximum HP.

Full Moon Kick

Effect

Deals damage to the target.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula

Level details

Lv. Base Damage (ATK) SP cost
1 1,200% ATK 30 SP
2 1,300% ATK 35 SP
3 1,400% ATK 40 SP
4 1,500% ATK 45 SP
5 1,600% ATK 50 SP
6 1,700% ATK 55 SP
7 1,800% ATK 60 SP
ScalingDamage increases with Skill Level, Base Level, and ATK.

Notes

  • Special rule: Blind chance improves with skill level.

Light of the Star

Effect

Increases Falling Star damage by an amount based on skill level. The duration scales with skill level.

Level details

Lv. Effect / values Duration SP cost
1 Increases Falling Star damage by 5%. duration 20 40 SP
2 Increases Falling Star damage by 10%. 30 40 SP
3 Increases Falling Star damage by 15%. 40 40 SP
4 Increases Falling Star damage by 20%. 50 40 SP
5 Increases Falling Star damage by 25%. 60s. 40 SP
ScalingDamage increases with Skill Level. Duration increases with Skill Level.

Notes

  • Special rule: Cannot stack with Light of the Sun or Light of the Moon.

Stellar Stance

Effect

Toggle that enables Star skills and reduces attack delay by an amount that varies by skill level.

  • Toggle that enables Star skills and reduces attack delay by 6/8/10%.

Level details

Lv. Effect / values SP cost
1 Toggle that enables Star skills and reduces attack delay by 6%. 10 SP
2 Toggle that enables Star skills and reduces attack delay by 8%. 10 SP
3 Toggle that enables Star skills and reduces attack delay by 10%. 10 SP
ScalingThe effect becomes stronger with Skill Level.

New Moon Kick

Effect

Deals damage to the target.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula

Level details

Lv. Base Damage (ATK) Duration SP cost
1 700% ATK New Moon duration 15s. 20 SP
2 800% ATK New Moon duration 15s. 25 SP
3 900% ATK New Moon duration 15s. 30 SP
4 1,100% ATK New Moon duration 15s. 35 SP
5 1,200% ATK New Moon duration 15s. 40 SP
6 1,300% ATK New Moon duration 15s. 45 SP
7 1,400% ATK New Moon duration 15s. 50 SP
ScalingDamage increases with ATK.

Notes

  • Special rule: Enters New Moon: hidden, drains 1 SP/sec, may remain through up to 7 received hits; using another skill or being detected ends it.

Flash Kick

Effect

Deals damage to the target.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula

Level details

Lv. Deals Base Damage (ATK) SP cost
1 100% ATK 45 SP
2 100% ATK 40 SP
3 100% ATK 35 SP
4 100% ATK 30 SP
5 100% ATK 25 SP
6 100% ATK 20 SP
7 100% ATK 15 SP
ScalingDamage increases with Skill Level and ATK. Duration increases with Skill Level and ATK.

Notes

  • Special rule: Up to five targets may carry Stellar Mark at once.

Star Emperor Advent

Effect

Deals damage to the target.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula

Level details

Lv. Base Damage (ATK) SP cost
1 1,000% ATK 70 SP
2 1,200% ATK 75 SP
3 1,400% ATK 80 SP
4 1,600% ATK 85 SP
5 1,800% ATK 90 SP
ScalingDamage increases with Skill Level and ATK.

Notes

  • Special rule: Silence chance improves with skill level; duration: 7s.

Nova Explosion

Effect

Deals damage to the target.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula

Level details

Lv. Base Special Damage SP cost
1 300% 60 SP
2 400% 65 SP
3 500% 70 SP
4 600% 75 SP
5 700% 80 SP
ScalingDamage increases with Skill Level, Maximum HP, and Maximum SP.

Notes

  • Special rule: Bug-fixed behavior: the HP/SP component follows special damage logic rather than being completely unreducible.

Universe Stance

Effect

Toggle that enables all Sun/Moon/Star/Universe skills and grants all stats +3/+4/+5.

Level details

Lv. SP cost
1 10 SP
2 10 SP
3 10 SP
ScalingThe effect becomes stronger with Skill Level.

Falling Star

Effect

Deals damage to the target.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula

Level details

Lv. Each proc deals Base Damage (ATK) SP cost
1 200% ATK 40 SP
2 300% ATK 45 SP
3 400% ATK 50 SP
4 500% ATK 55 SP
5 600% ATK 60 SP
6 700% ATK 65 SP
7 800% ATK 70 SP
ScalingDamage increases with Skill Level, Base Level, and ATK. Chance increases with Skill Level, Base Level, and ATK.

Gravity Control

Effect

Deals damage to the target.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula
ScalingDamage increases with Skill Level.

Notes

  • Special rule: Bug-fixed behavior: a floating target cannot move/attack and is immune to damage and status effects until released. Recasting cancels the float early.

Book of Dimension

Effect

For 60s: Nova Explosion removes its cooldown/skill-lock penalty for 5s after use. Star Emperor Advent creates two defensive spheres, each with durability equal to the caster's maximum SP, lasting 30s.

Level details

Lv. Duration SP cost
1 duration 60s 40 SP
2 duration 60s 40 SP
3 duration 60s 40 SP
4 duration 60s 40 SP
5 duration 60s 40 SP
ScalingThe effect scales with Maximum SP and Spirit Spheres.

Book of Creating Star

Effect

Deals damage to the target.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula

Level details

Lv. Deals Base Damage (ATK) Duration SP cost
1 100% ATK duration 6 50 SP
2 100% ATK 7 55 SP
3 100% ATK 8 60 SP
4 100% ATK 9 65 SP
5 100% ATK 10s. 70 SP
ScalingDamage increases with ATK.

Notes

  • Special rule: Enemies inside are slowed by 90%.

Document of Sun, Moon and Star

Effect

Lv.1 resets designated maps. Lv.2 resets designated monsters. Lv.3 resets both.

  • Lv.1 resets designated maps; Lv.2 resets designated monsters; Lv.3 resets both.

Level details

Lv. SP cost
1 60 SP
2 60 SP
3 60 SP
ScalingThe effect scales with Skill Level.

Purification of Sun, Moon and Star

Effect

Deals damage to the target.

  • Reduces the sight penalty from Devil of Sun, Moon and Star by half.
  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula
ScalingDamage increases with Skill Level.

Light of the Sun

Effect

Increases Solar Burst damage by an amount based on skill level. The duration scales with skill level.

Level details

Lv. Effect / values Duration SP cost
1 Increases Solar Burst damage by 5%. duration 20 40 SP
2 Increases Solar Burst damage by 10%. 30 40 SP
3 Increases Solar Burst damage by 15%. 40 40 SP
4 Increases Solar Burst damage by 20%. 50 40 SP
5 Increases Solar Burst damage by 25%. 60s. 40 SP
ScalingDamage increases with Skill Level. Duration increases with Skill Level.

Notes

  • Special rule: Cannot stack with Light of the Moon or Light of the Star.

Solar Stance

Effect

Increases Toggle that enables Sun skills and grants ATK by an amount that varies by skill level.

Level details

Lv. Effect / values SP cost
1 Toggle that enables Sun skills and grants ATK +3%. 10 SP
2 Toggle that enables Sun skills and grants ATK +4%. 10 SP
3 Toggle that enables Sun skills and grants ATK +5%. 10 SP
ScalingThe effect becomes stronger with Skill Level and ATK.

Solar Burst

Effect

Deals damage to the target.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula

Level details

Lv. Base Damage (ATK) SP cost
1 1,000% ATK 34 SP
2 1,100% ATK 37 SP
3 1,200% ATK 40 SP
4 1,300% ATK 43 SP
5 1,400% ATK 46 SP
6 1,500% ATK 49 SP
7 1,600% ATK 52 SP
ScalingDamage increases with Skill Level, Base Level, and ATK.

Notes

  • Special rule: Uses the original Lv.7 cap, 5×5 area and pre-185 formula.

Prominence Kick

Effect

Deals damage to the target.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula

Level details

Lv. Main target Base Damage (ATK) surrounding enemies receive an additional Base Damage (ATK) Effect / values SP cost
1 200% ATK 100% ATK Main target damage: 200% ATK. Surrounding enemies receive an additional 100% ATK. 20 SP
2 250% ATK 100% ATK Main target damage: 250% ATK. Surrounding enemies receive an additional 100% ATK. 20 SP
3 300% ATK 100% ATK Main target damage: 300% ATK. Surrounding enemies receive an additional 100% ATK. 20 SP
4 350% ATK 100% ATK Main target damage: 350% ATK. Surrounding enemies receive an additional 100% ATK. 20 SP
5 400% ATK 100% ATK Main target damage: 400% ATK. Surrounding enemies receive an additional 100% ATK. 20 SP
6 450% ATK 100% ATK Main target damage: 450% ATK. Surrounding enemies receive an additional 100% ATK. 20 SP
7 500% ATK 100% ATK Main target damage: 500% ATK. Surrounding enemies receive an additional 100% ATK. 20 SP
ScalingDamage increases with Skill Level and ATK.

Notes

  • Special rule: Opens the combo window for Solar Burst.
Sources