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EP. 16.1 + ILLUSION EXPANSION
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Summoner / Doram — Episode 16.1 Skill Reference

Doram adventurers using animal-inspired skills for physical damage, magic, healing, and support.

Combat roleMagic / Support Documented skills35 RulesetEpisode 16.1

Skills at a glance

Select a skill to jump to its Episode 16.1 effect, level table, requirements, and scaling notes.

Skill Effect Levels Type
Summoner / Doram Skills
New Basic Skill Doram version of Basic Skill. Unlocks the standard basic interface/functions. No combat formula. 1 Supportive buff / utility
Bite Deals melee physical damage to one enemy. 1 Offensive
Hide Enters the Doram Hide state. The state ends through normal reveal/end conditions. 15-second cooldown. 1 Supportive buff / utility
Scratch Deals melee physical damage to all enemies in the affected area. 3 Offensive
Stoop For 6 seconds, final damage received is reduced by 90%. The stance ends when the user performs actions that cancel Stoop. 1 Stance / toggle
Lope Leaps to the selected ground cell. Maximum distance increases with skill level, while higher levels have a longer cooldown. 3 Movement / utility
Spirit Marble Passive: maximum HP +1000 and maximum SP +100. Enables the Doram spirit systems and Soul Attack. 1 Passive
Power of Land Passive: INT +20. With at least 20 total Plant-skill points, MATK +20%. 1 Passive
Silvervine Stem Spear Deals Earth/Fire/Water/Wind/Ghost-property long range magic damage to one enemy. 5 Offensive
Catnip Powdering For 3–7 seconds in the skill area: enemy ATK and MATK −50%, movement speed reduced, and natural HP/SP recovery greatly increased. Consumes 1 Catnip Powder. 5 Recovery / cleansing
Catnip Meteor Deals magic damage to enemies in the affected area. 5 Offensive
Silvervine Root Twist Deals damage to the target. 5 Offensive
Power of Life Passive: HIT +20, FLEE +20, CRIT +20. With at least 20 total Animal-skill points, ranged physical damage +20%. 1 Passive
Scar of Tarou Deals long range physical damage to one enemy. 5 Offensive
Picky Peck Deals physical damage to the target. Spirit of Life adds bonus based on caster Current HP. May repeat according to Base Level. 5 Offensive
Arclouse Dash For 60–100 seconds, target AGI increases by an amount based on skill level and movement speed increases. 5 Mobility buff
Lunatic Carrot Beat Deals long range physical damage to all enemies in the affected area. 5 Offensive
Power of Sea Passive: healing power +10%. With at least 20 total Seafood-skill points, healing power gains another +20%. Also increases maximum HP under the historical Doram passive rules. 1 Passive
Tuna Belly Restores a portion of the target’s HP based on the caster’s maximum HP and skill level. 5 Recovery / cleansing
Tuna Party Creates a 30-second barrier whose durability scales with skill level and the caster’s maximum HP. 5 Protective support
Bunch of Shrimp Consumes 1 Shrimp and casts the old Shrimp buff on party members in sight for 60–180 seconds, increasing ATK and MATK by 10%. 5 Supportive buff / utility
Fresh Shrimp Applies a 120-second periodic HP recovery effect. Recovery is calculated from the caster’s healing power/MATK and Skill Level and is affected by normal healing modifiers. 5 Recovery / cleansing
Soul Attack Passive: changes normal attacks into long-ranged Soul Attacks with 14-cell range while the Doram spirit condition is active. 1 Passive
Power of Flock Attempts to inflict Fear on enemies in 7×7/9×9/11×11/13×13/screen-wide area for 15 seconds. 100-second cooldown. 5 Debuff / control
Spirit of Savage Deals long range physical damage to all enemies in the affected area. 5 Offensive
Hiss Party-wide: Perfect Dodge +50 for 3–5 seconds and increased movement speed for a longer level-dependent duration. 5 Mobility buff
Nyang Grass Creates Nyang Grass for 6–10 seconds. Enemies inside have DEF and MDEF set to 0 under the historical field effect. 5 Supportive buff / utility
Grooming Removes selected negative statuses from the caster and grants temporary immunity/resistance for 3–7 seconds. 5 Protective support
Purring Party-wide version of Grooming: removes selected negative statuses from nearby party members and grants 3–7 seconds of protection. 5 Protective support
Tasty Shrimp Party Casts Fresh Shrimp on party members in sight and grants Blessing of Shrimp for 12–20 seconds. Blessing increases SP regeneration amount by 150%. 5 Recovery / cleansing
Spirit of Life Passive: Picky Peck, Scar of Tarou, Lunatic Carrot Beat, and Spirit of Savage gain bonus damage from caster Current HP. Historical bonus tiers: +30% at low HP, +60% around 50%, +90% aroun… 1 Passive
Meow Meow Shares the caster’s active Arclouse Dash, Tuna Party, Fresh Shrimp, and other eligible Doram buffs with nearby party members for 8–12 seconds. 5 Supportive buff / utility
Spirit of Land Passive branch enhancer. For 3 seconds after using Plant skills: Stem Spear grants movement speed. Root Twist and Nyang Grass add MATK equal to Base Level. Catnip Powdering adds Perfect D… 1 Mobility buff
Chattering For 5 seconds, nearby enemies are affected by Chattering. The caster gains ATK/MATK +100 and increased movement speed for 10 seconds. Cooldown 140–60 seconds. 5 Mobility buff
Spirit of Sea Passive branch enhancer that strengthens Tuna Belly, Tuna Party, Fresh Shrimp, Bunch of Shrimp, Grooming, Purring, and Tasty Shrimp Party under the historical advanced Seafood rules. 1 Supportive buff / utility

Detailed skill information

Each entry follows the supplied Episode 16.1-balanced reference. Cast, cost, target, status, prerequisite, calculated level values, and privacy-safe scaling details are shown.

Summoner / Doram Skills

New Basic Skill

Effect

Doram version of Basic Skill. Unlocks the standard basic interface/functions. No combat formula.

  • Doram version of Basic Skill; unlocks the standard basic interface/functions. No combat formula.
ScalingThe effect scales with Skill Level.

Bite

Effect

Deals melee physical damage to one enemy.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Reduced by DEF
ScalingDamage increases with ATK.

Hide

Effect

Enters the Doram Hide state. The state ends through normal reveal/end conditions. 15-second cooldown.

  • Enters the Doram Hide state. The state ends through normal reveal/end conditions; 15-second cooldown.
ScalingThe effect scales with Skill Level.

Scratch

Effect

Deals melee physical damage to all enemies in the affected area.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Reduced by DEF

Level details

Lv. Base Damage (ATK) Duration SP cost
1 100% ATK Additional effect duration: 120s 20 SP
2 150% ATK Additional effect duration: 120s 25 SP
3 200% ATK Additional effect duration: 120s 30 SP
ScalingDamage increases with Skill Level and ATK. Chance increases with Skill Level and ATK. Duration increases with Skill Level and ATK.

Stoop

Effect

For 6 seconds, final damage received is reduced by 90%. The stance ends when the user performs actions that cancel Stoop.

ScalingDamage increases with Skill Level. Duration increases with Skill Level.

Lope

Effect

Leaps to the selected ground cell. Maximum distance increases with skill level, while higher levels have a longer cooldown.

Level details

Lv. Effect / values SP cost
1 Jumps to a ground cell. Cooldown: 2 seconds. 30 SP
2 Jumps to a ground cell. Cooldown: 4 seconds. 30 SP
3 Jumps to a ground cell. Cooldown: 6 seconds. 30 SP
ScalingDuration increases with Skill Level.

Spirit Marble

Effect

Passive: maximum HP +1000 and maximum SP +100. Enables the Doram spirit systems and Soul Attack.

ScalingThe effect scales with Maximum HP and Maximum SP.

Power of Land

Effect

Passive: INT +20. With at least 20 total Plant-skill points, MATK +20%.

ScalingThe effect scales with INT and MATK.

Silvervine Stem Spear

Effect

Deals Earth/Fire/Water/Wind/Ghost-property long range magic damage to one enemy.

  • 10% chance to inflict Bleeding for 120 seconds.
  • Critical: No
  • Accuracy: Ignores FLEE
  • Defense: Reduced by MDEF

Level details

Lv. Base Damage (MATK) Duration SP cost
1 700% MATK Additional effect duration: 120s 40 SP
2 700% MATK Additional effect duration: 120s 40 SP
3 700% MATK Additional effect duration: 120s 40 SP
4 700% MATK Additional effect duration: 120s 40 SP
5 700% MATK Additional effect duration: 120s 40 SP
ScalingDamage increases with MATK. Chance increases with MATK. Duration increases with MATK.

Catnip Powdering

Effect

For 3–7 seconds in the skill area: enemy ATK and MATK −50%, movement speed reduced, and natural HP/SP recovery greatly increased. Consumes 1 Catnip Powder.

Level details

Lv. Duration SP cost
1 3s 40 SP
2 4s 36 SP
3 5s 32 SP
4 6s 28 SP
5 7s 24 SP
ScalingRecovery increases with MATK and ATK. Duration increases with MATK and ATK.

Catnip Meteor

Effect

Deals magic damage to enemies in the affected area.

  • Critical: No
  • Accuracy: Ignores FLEE
  • Defense: Reduced by MDEF

Level details

Lv. Total ratio Base Damage (MATK) Area of Effect Duration SP cost
1 300% MATK 3x3 1.5s; Additional effect duration: 20s 20 SP
2 400% MATK 3x3 2s; Additional effect duration: 20s 35 SP
3 500% MATK 5x5 2.5s; Additional effect duration: 20s 50 SP
4 600% MATK 5x5 3s; Additional effect duration: 20s 65 SP
5 700% MATK 7x7 3.5s; Additional effect duration: 20s 80 SP
ScalingDamage increases with Skill Level, Base Level, INT, and MATK. Chance increases with Skill Level, Base Level, INT, and MATK. Duration increases with Skill Level, Base Level, INT, and MATK.

Silvervine Root Twist

Effect

Deals damage to the target.

  • Roots one enemy for 7/9/11/13/15 seconds and deals fixed Neutral periodic damage under the Root Twist status
  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Follows the skill-specific formula

Level details

Lv. Effect / values Duration SP cost
1 Roots one enemy for 7 seconds and deals fixed Neutral periodic damage under the Root Twist status; cooldown decreases from 3 to 1 second. 7s 10 SP
2 Roots one enemy for 9 seconds and deals fixed Neutral periodic damage under the Root Twist status; cooldown decreases from 3 to 1 second. 9s 12 SP
3 Roots one enemy for 11 seconds and deals fixed Neutral periodic damage under the Root Twist status; cooldown decreases from 3 to 1 second. 11s 14 SP
4 Roots one enemy for 13 seconds and deals fixed Neutral periodic damage under the Root Twist status; cooldown decreases from 3 to 1 second. 13s 16 SP
5 Roots one enemy for 15 seconds and deals fixed Neutral periodic damage under the Root Twist status; cooldown decreases from 3 to 1 second. 15s 18 SP
ScalingDamage increases with Skill Level. Duration increases with Skill Level.

Power of Life

Effect

Passive: HIT +20, FLEE +20, CRIT +20. With at least 20 total Animal-skill points, ranged physical damage +20%.

ScalingDamage increases with Skill Level.

Scar of Tarou

Effect

Deals long range physical damage to one enemy.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Reduced by DEF

Level details

Lv. Initial Base Damage (ATK) Effect / values Duration SP cost
1 100% ATK Initial damage: 100% ATK. Spirit of Life adds a current-HP-based damage bonus. 9s; Additional effect duration: 1s 10 SP
2 200% ATK Initial damage: 200% ATK. Spirit of Life adds a current-HP-based damage bonus. 9s; Additional effect duration: 1s 12 SP
3 300% ATK Initial damage: 300% ATK. Spirit of Life adds a current-HP-based damage bonus. 9s; Additional effect duration: 1s 14 SP
4 400% ATK Initial damage: 400% ATK. Spirit of Life adds a current-HP-based damage bonus. 9s; Additional effect duration: 1s 16 SP
5 500% ATK Initial damage: 500% ATK. Spirit of Life adds a current-HP-based damage bonus. 9s; Additional effect duration: 1s 18 SP
ScalingDamage increases with Skill Level, ATK, and Maximum HP. Duration increases with Skill Level, ATK, and Maximum HP.

Picky Peck

Effect

Deals physical damage to the target. Spirit of Life adds bonus based on caster Current HP. May repeat according to Base Level.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Reduced by DEF

Level details

Lv. Base Damage (ATK) SP cost
1 300% ATK 10 SP
2 400% ATK 12 SP
3 500% ATK 14 SP
4 600% ATK 16 SP
5 700% ATK 18 SP
ScalingDamage increases with Skill Level, Base Level, ATK, Current HP, and related learned skills.

Arclouse Dash

Effect

For 60–100 seconds, target AGI increases by an amount based on skill level and movement speed increases.

Level details

Lv. Duration SP cost
1 60s 12 SP
2 70s 14 SP
3 80s 16 SP
4 90s 18 SP
5 100s 20 SP
ScalingDuration increases with Skill Level and is reduced by target's AGI.

Lunatic Carrot Beat

Effect

Deals long range physical damage to all enemies in the affected area.

  • secondary Carrot effect has 20% Stun chance.
  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Reduced by DEF

Level details

Lv. Base Damage (ATK) Area of Effect Duration SP cost
1 300% ATK 3x3 5s 15 SP
2 400% ATK 3x3 5s 20 SP
3 500% ATK 5x5 5s 25 SP
4 600% ATK 5x5 5s 30 SP
5 700% ATK 7x7 5s 35 SP
ScalingDamage increases with Skill Level and ATK. Chance increases with Skill Level and ATK. Duration increases with Skill Level and ATK.

Power of Sea

Effect

Passive: healing power +10%. With at least 20 total Seafood-skill points, healing power gains another +20%. Also increases maximum HP under the historical Doram passive rules.

ScalingRecovery increases with Maximum HP.

Tuna Belly

Effect

Restores a portion of the target’s HP based on the caster’s maximum HP and skill level.

Level details

Lv. Duration SP cost
1 5s 20 SP
2 5s 30 SP
3 5s 40 SP
4 5s 50 SP
5 5s 60 SP
ScalingRecovery increases with Skill Level and Maximum HP.

Tuna Party

Effect

Creates a 30-second barrier whose durability scales with skill level and the caster’s maximum HP.

Level details

Lv. Duration SP cost
1 30s 20 SP
2 30s 30 SP
3 30s 40 SP
4 30s 50 SP
5 30s 60 SP
ScalingThe effect scales with Skill Level and Maximum HP.

Bunch of Shrimp

Effect

Consumes 1 Shrimp and casts the old Shrimp buff on party members in sight for 60–180 seconds, increasing ATK and MATK by 10%.

Level details

Lv. Duration SP cost
1 60s; Additional effect duration: 120s 44 SP
2 90s; Additional effect duration: 120s 48 SP
3 120s; Additional effect duration: 120s 52 SP
4 150s; Additional effect duration: 120s 56 SP
5 180s; Additional effect duration: 120s 60 SP
ScalingDuration increases with MATK and ATK.

Fresh Shrimp

Effect

Applies a 120-second periodic HP recovery effect. Recovery is calculated from the caster’s healing power/MATK and Skill Level and is affected by normal healing modifiers.

Level details

Lv. Effect / values Duration SP cost
1 Applies a 120-second periodic HP recovery effect. Recovery is calculated from the caster’s healing power/MATK and 1 and is affected by normal healing modifiers. 120s 22 SP
2 Applies a 120-second periodic HP recovery effect. Recovery is calculated from the caster’s healing power/MATK and 2 and is affected by normal healing modifiers. 120s 24 SP
3 Applies a 120-second periodic HP recovery effect. Recovery is calculated from the caster’s healing power/MATK and 3 and is affected by normal healing modifiers. 120s 26 SP
4 Applies a 120-second periodic HP recovery effect. Recovery is calculated from the caster’s healing power/MATK and 4 and is affected by normal healing modifiers. 120s 28 SP
5 Applies a 120-second periodic HP recovery effect. Recovery is calculated from the caster’s healing power/MATK and 5 and is affected by normal healing modifiers. 120s 30 SP
ScalingRecovery increases with Skill Level, MATK, and related learned skills.

Soul Attack

Effect

Passive: changes normal attacks into long-ranged Soul Attacks with 14-cell range while the Doram spirit condition is active.

ScalingThe effect scales with Skill Level.

Power of Flock

Effect

Attempts to inflict Fear on enemies in 7×7/9×9/11×11/13×13/screen-wide area for 15 seconds. 100-second cooldown.

  • Attempts to inflict Fear on enemies in 7×7/9×9/11×11/13×13/screen-wide area for 15 seconds; 100-second cooldown.

Level details

Lv. Area of Effect Duration SP cost
1 7x7 15s; Additional effect duration: 10s 50 SP
2 9x9 15s; Additional effect duration: 10s 50 SP
3 11x11 15s; Additional effect duration: 10s 50 SP
4 13x13 15s; Additional effect duration: 10s 50 SP
5 Screen-wide 15s; Additional effect duration: 10s 50 SP
ScalingDuration increases with Skill Level.

Spirit of Savage

Effect

Deals long range physical damage to all enemies in the affected area.

  • Critical: No
  • Accuracy: Uses the normal HIT/FLEE check
  • Defense: Reduced by DEF

Level details

Lv. Base Damage (ATK) SP cost
1 400% ATK 60 SP
2 550% ATK 60 SP
3 700% ATK 60 SP
4 850% ATK 60 SP
5 1,000% ATK 60 SP
ScalingDamage increases with Skill Level and ATK.

Hiss

Effect

Party-wide: Perfect Dodge +50 for 3–5 seconds and increased movement speed for a longer level-dependent duration.

Level details

Lv. Duration SP cost
1 3s; Additional effect duration: 3s 50 SP
2 3s; Additional effect duration: 3s 46 SP
3 3s; Additional effect duration: 4s 42 SP
4 3s; Additional effect duration: 4s 38 SP
5 3s; Additional effect duration: 5s 34 SP
ScalingDuration increases with Skill Level.

Nyang Grass

Effect

Creates Nyang Grass for 6–10 seconds. Enemies inside have DEF and MDEF set to 0 under the historical field effect.

Level details

Lv. Duration SP cost
1 6s 50 SP
2 7s 48 SP
3 8s 46 SP
4 9s 44 SP
5 10s 42 SP
ScalingDuration increases with Skill Level.

Grooming

Effect

Removes selected negative statuses from the caster and grants temporary immunity/resistance for 3–7 seconds.

Level details

Lv. Duration SP cost
1 3s 15 SP
2 4s 15 SP
3 5s 15 SP
4 6s 15 SP
5 7s 15 SP
ScalingDuration increases with Skill Level.

Purring

Effect

Party-wide version of Grooming: removes selected negative statuses from nearby party members and grants 3–7 seconds of protection.

Level details

Lv. Duration SP cost
1 3s 70 SP
2 4s 65 SP
3 5s 60 SP
4 6s 55 SP
5 7s 50 SP
ScalingDuration increases with Skill Level.

Tasty Shrimp Party

Effect

Casts Fresh Shrimp on party members in sight and grants Blessing of Shrimp for 12–20 seconds. Blessing increases SP regeneration amount by 150%.

  • Casts Fresh Shrimp on party members in sight and grants Blessing of Shrimp for 12–20 seconds; Blessing increases SP regeneration amount by 150%.

Level details

Lv. Duration SP cost
1 12s 100 SP
2 14s 90 SP
3 16s 80 SP
4 18s 70 SP
5 20s 60 SP
ScalingRecovery increases with Skill Level. Duration increases with Skill Level.

Spirit of Life

Effect

Passive: Picky Peck, Scar of Tarou, Lunatic Carrot Beat, and Spirit of Savage gain bonus damage from caster Current HP. Historical bonus tiers: +30% at low HP, +60% around 50%, +90% around 80%, +120% at full HP.

ScalingDamage increases with Current HP.

Meow Meow

Effect

Shares the caster’s active Arclouse Dash, Tuna Party, Fresh Shrimp, and other eligible Doram buffs with nearby party members for 8–12 seconds.

Level details

Lv. Duration SP cost
1 8s 100 SP
2 8s 90 SP
3 10s 80 SP
4 10s 70 SP
5 12s 60 SP
ScalingDuration increases with Skill Level.

Spirit of Land

Effect

Passive branch enhancer. For 3 seconds after using Plant skills: Stem Spear grants movement speed. Root Twist and Nyang Grass add MATK equal to Base Level. Catnip Powdering adds Perfect Dodge an amount based on Base Level. Catnip Meteor enables a 10% counter-cast of Stem Spear.

ScalingDuration increases with Base Level, MATK, and related learned skills.

Chattering

Effect

For 5 seconds, nearby enemies are affected by Chattering. The caster gains ATK/MATK +100 and increased movement speed for 10 seconds. Cooldown 140–60 seconds.

  • For 5 seconds, nearby enemies are affected by Chattering; the caster gains ATK/MATK +100 and increased movement speed for 10 seconds. Cooldown 140–60 seconds.

Level details

Lv. Duration SP cost
1 5s; Additional effect duration: 10s 50 SP
2 5s; Additional effect duration: 10s 45 SP
3 5s; Additional effect duration: 10s 40 SP
4 5s; Additional effect duration: 10s 35 SP
5 5s; Additional effect duration: 10s 30 SP
ScalingDuration increases with MATK and ATK.

Spirit of Sea

Effect

Passive branch enhancer that strengthens Tuna Belly, Tuna Party, Fresh Shrimp, Bunch of Shrimp, Grooming, Purring, and Tasty Shrimp Party under the historical advanced Seafood rules.

ScalingThe effect scales with Skill Level.
Sources